Raft: Island Harvesting for Scrap and Ore

Running low on scrap? Anchor at an island Scrap comes in from crates, and once you’ve built a wall of nets they pull in a little more on their own, though slowly. So when your rope is piling up faster…

Running low on scrap? Anchor at an island Scrap comes in from crates, and once you’ve built a wall of nets they pull in a little more on their own, though slowly. So when your rope is piling up faster…

Part 6 of the Satisfactory beginner walkthrough. Previous: Building the Space Elevator. Series overview. Completing Phase 1 at the Space Elevator opened Tiers 3 and 4. This guide starts working through Tier 3 with Coal Power, the first generator you…

The Research Table The build you should not skip in this stretch is the Research Table (fourteen planks and two scrap, under the Other tab), which unlocks most of the crafting tree. In the game it’s “used to research new…

Part of the Satisfactory beginner walkthrough. Series overview. Blade Runners are an early movement upgrade: they boost run speed, double your jump height, and soften fall damage. They come out of the MAM, the research building, but not from the…

Cooking food: the Simple Grill Eventually your food meter starts flashing, and you need to start cooking. The Simple Grill handles it: six planks, one scrap, and three rope, tucked under the Food/Water tab. It “can cook a piece of…

Part of the Satisfactory beginner walkthrough. Series overview. The Jump Pads milestone is a Tier 2 unlock that gives you two buildings that make getting around vertically a lot easier: the Jump Pad, which launches you up or across a…

Steer around small islands (for now) In the very early game you want to avoid the small islands you drift toward, not aim for them. You’ve no real way to steer or reorient the raft yet, and if you run…

Part of the Satisfactory beginner walkthrough. Series overview. While the MAM’s research timer ticks away in the background, it’s a good moment to knock out a few upgrades that make getting around a base, and across the broken terrain outside…

We started a fresh world for this series. Two of the setup choices are worth getting right. Choose Easy mode. Raft has five modes: Creative, Peaceful, Easy, Normal, and Hard. On Normal, hunger and thirst drain aggressively, which makes the…
Raft starts you in the middle of the ocean on a 2×2 raft: four wood-and-plastic tiles and a plastic hook, with open water in every direction. There’s no land to gather from, so nearly everything you build starts as debris…

Part 5 of the Satisfactory beginner walkthrough. Previous: Logistics, the Chainsaw and Base Building. Series overview. With belts, fuel, and foundations sorted in Part 4, this last stretch covers scaling the factory up: the Assembler and real mass production, faster…

Part 4 of the Satisfactory beginner walkthrough. Previous: Your First Automated Factory. Series overview. The HUB’s fixed six-step ladder is done; from here the HUB Terminal hands out buildings and recipes through Milestones, grouped into Tiers that unlock as you…

Part 3 of the Satisfactory beginner walkthrough. Previous: Building the HUB. Series overview. Part 2 left off with a Portable Miner drilling your Iron node but no clean way to move that ore. This guide covers the rest of Tier…

Part 2 of the Satisfactory beginner walkthrough. Previous: Landing to Your First Iron. Series overview. With your first Iron Ore in hand (covered in Part 1), the next objective is to build the HUB, the home base you expand the…

Part 1 of the Satisfactory beginner walkthrough. Start from the series overview. This is the first part of a beginner’s walkthrough of Satisfactory. It covers the opening stretch of the game: choosing a starting area, working through the onboarding objectives,…